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MovaInteract Documentation
MovaInteract Documentation

Getting Started

  • Overview
  • Installation
  • Quick Start

Concepts

  • The Model
  • States: everything one pose can drive
  • Groups & Cycles
  • Tag Grammar Reference
  • Proximity: reacting without a prompt
  • Gates: locks & conditions
  • Bones: addressing a rig like a component
  • Carrying: ferrying objects on a moving target

Guides

  • The player Interactor: setup and use
  • Grab, carry & throw
  • Multiplayer
  • Save & load
  • Presets
  • The IC Control Panel
  • Level-wide export / import
  • Debug overlay & troubleshooting

API Reference

  • Runtime Components
  • Runtime Types
  • Interactor API
  • Grab API
  • Settings
  • Editor API
  • Blueprint API Summary

Appendix

  • FAQ / Troubleshooting
  • Glossary
  • Changelog
  • Screenshots: status and how to add real ones
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